Heroes of Might and Magic 3 Remake: Dec 2027Not announced: our best guess from Ubisoft's "2027" window.
Best guessUbisoft has said only "2027" for the Remake (on every store page and in its Aug 25, 2026 reveal), with a Closed Playtest in November 2026 and four monthly feature cycles on its Oct 7, 2026 roadmap still to run; with no month, quarter or price announced, we count to the end of the announced year. Ubisoft on Steam

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Photos

A 3D landscape seen from high above: green fields and trees, gray rocks, a red-roofed castle on a peninsula, a manor with outbuildings, and blue water glittering in the sun. Small figures and resources sit on the land. A colorful 3D town in a green valley. Pink and red palaces with domes, a tall striped tower, a glowing purple orrery, orange tents and big orange mushrooms fill the scene, with waterfalls and snowy mountains behind and a fiery swirl in the purple sky. A gleaming town of white and gold towers, domes and spires among snow-covered mountains and blue sky. Below is a purple panel titled Mystos with creature portraits and gold 2000. A town in a red rocky desert under a blue sky: a large walled fortress with towers, smaller stone huts and a dome. Below is a purple panel titled Slau with creature portraits and a row of nine creature portraits. A stone room with arched niches in the wall, each holding a rolled scroll with a spell image. A wooden bookshelf at right holds more scrolls and books. A long desk in front carries a brass telescope, glass flasks and five more scrolls. The caption bar reads Haste. A white, snowy 3D battlefield with a faint hex grid and falling snow. In the middle a purple dragon breathes fire at tan griffins; around them stand riders on wolves, a woman with a snake's tail and other creatures. A dark, misty 3D battlefield with bare trees. At left catapults, a white unicorn and soldiers stand on hexes outlined in gold. Bright blue and white lightning arcs across the middle toward stone towers and a castle wall at right. Painted key art. A woman with long red hair and a silver circlet, in plate armor, points a wavy sword at the viewer. Behind her stand a red-skinned man with ram horns and a skull face in a dark hood. Below, fire and demons fill the left, while an angel, knights, an archer and a white-bearded wizard fill the right, under storm clouds and a giant statue. The logo reads Heroes III of Might and Magic Remake. Wide painted art. At left a city burns over rivers of lava with demons in silhouette. In the middle stand a hooded skeleton, a red-skinned devil with ram horns and a red-haired woman in armor wearing a silver circlet, pointing a sword. At right, under bright clouds, white towers rise, a rider on a winged beast flies and a giant armored figure holds a glowing sword above marching troops. A 3D landscape of green grass, trees and tall jagged gray rocks. A hero in white and blue rides a white horse in the foreground, a large red dragon spreads its wings above, and a tower and a wooden crane stand at the edges. A green valley with tall rocks and a waterfall. Thatched wooden halls and houses, a pagoda-like tower and a pond fill the slope. Below is a purple panel titled Gladeroot with creature portraits and gold 2000. A red panel titled Castle lists seven creatures with their dwellings and stats in two columns: Skeleton Warriors, Zombies, Wraiths, Vampire Lords, Power Liches, Dread Knights and, at the bottom, Ghost Dragons, each with attack, defense, damage, health, speed and growth numbers. A gloomy town of black and gray towers, tombs and gates under a dark cloudy sky, with green and red lights and a glowing obelisk. Below is a red panel titled Blackquarter with creature portraits, gold 9000 and a row of undead creatures. A top-down winter landscape of white snow, pine trees and pale blue frozen streams. A domed building with columns sits on a hill, a wooden lodge stands below, and brown roads wind between them. The minimap and hero panel are at right. A sandy brown landscape with rivers and roads, an irregular black area where the map ends, a gray spired town in the middle, rocky outcrops with orange lava, and a small mounted hero on a road. The side panel shows a blue shield with a golden griffin and buttons for ending the turn. A top-down map. The upper left is forest and rivers with a water mill and a big tree, the right is gray rock, and the bottom is black volcanic ground with smoking cones and red lava, with piles of gold and other resources. A minimap and hero panel sit at right. A 3D scene of a dark fortress with burning towers under a red sky. On the stone steps stand a tall horned figure in gold armor with a staff, a figure wreathed in fire, a red demon with a curved blade, and smaller red horned demons and imps. A town of dark spiky towers and buildings lit by orange fire under a deep red sky with a red sun on the horizon. Below is a purple panel titled Tartaros with creature portraits, gold 2000 and a hero with three creature stacks. Painted art in muted greens and browns. At right a knight in golden armor with a blue plume and a flowing blue cloak rides a rearing horse, holding a lance and a shield with a golden griffin. At left a tall ruined castle stands in haze above a crowd of soldiers with spears. A green, misty 3D swamp with huge trees. On stone ruins stand a hydra with several heads, a long-necked wyvern, a giant dragonfly, a spiny lizard, two lizard-men warriors and a dark armored beast. A town drawn in a dark green swamp forest. Thatched and wooden huts on stilts, a pyramid-like temple with steps, a golden bull statue and glowing crystals stand around black water with lily pads and a large red flower. Below is a red panel titled Edgewater with creature portraits, a gold amount of 9000 and a row of eight creature portraits for a visiting hero. A town built inside a dark cave, with golden-lit towers, arches and pools. Below is a purple panel titled Darkhold with creature portraits, gold 4000 and a hero portrait followed by six creature portraits. A top-down sandy landscape with rocky outcrops, ruins, small buildings and a gray town in the middle reached by a road. The right side shows a minimap, a hero portrait and a town panel titled Darkhold. A purple panel titled Castle lists seven creatures with dwellings and stats: Centaurs, Dwarves, Wood Elves, Pegasi, Dendroid Soldiers, Unicorns and, at the bottom, Green Dragons, each with attack, defense, damage, health, speed and growth. A battlefield of dry brown earth below hills. Creature stacks stand on both sides with small numbered tags: a ballista at left, a woman with a snake's tail, a burning orange figure, a red lion with bat wings and a scorpion tail, and a black dragon. Two long cracks cross the ground. The message bar reads The Ballista does 4 damage. Next round begins. Painted art under a stormy blue sky. At right a knight in silver armor with a plumed helmet rides a rearing horse in white and blue barding and holds a lance and a shield showing a golden griffin. Behind him crowds of soldiers, archers and tall golden figures fill a plain before a large dark castle on a rise. A sunlit 3D meadow seen from above at an angle, with trees and a fence. A faint hex grid covers the ground; green hexes glow around a soldier in a red-crested helmet at left. Armored soldiers, a robed figure and creatures face red beasts and a dark winged figure at right. A grassy battlefield with a hex grid, part of it shaded dark to show where a creature can move. At left a mounted hero, a catapult, women with snake tails, a lion with bat wings and bull-headed warriors. At right a wooden palisade with towers and defenders, and a mounted hero at top right. A battlefield of brown earth seen from above at an angle. At left a mounted hero, a ballista, a catapult and creatures with numbered tags. At right a dark moat and a stone wall with towers, defended by a black dragon, archers and other creatures. A command bar runs along the bottom. A 3D scene on dry ground before a long stone castle wall. A muscular warrior in a red-crested helmet, breastplate and greaves strikes upward while a gray dragon with leathery wings leaps at him. A bright painted-style 3D town. Half-timbered houses, a market with tents, sheep and towers fill the foreground. Behind rise two great stone castles on hills, a giant statue of an armored warrior, and a glowing white gate in the clouds. A brown panel titled Darkstorm, Level 5 Warlock, shows four primary skills with icons (2, 0, 6, 2), the specialty Stone Skin, experience 5449, spell points 20 of 20 and three secondary skills: Expert Wisdom, Advanced Learning and Basic Diplomacy. At right is a red figure outline with artifact slots, and a row of creature portraits runs along the bottom. A top-down fantasy map with green grass, pine forest and snowy mountains. A gray stone town with spires sits in the middle, ringed by roads. Around it are a windmill, a building shaped like a skull, an obelisk, small huts and treasure. A minimap, hero portraits and buttons fill the right edge; the bar reads Lots of Obsidian Gargoyles. A sepia image made of jigsaw pieces shows a cavern with a dragon, towers carved into rock, a bull-headed warrior and other creatures. The right side of the screen is titled Heroes III HD Edition, Puzzle Map, with a check mark button.

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